package com.yanqu.road.entity.enums;

public enum eFellingTreesBuffType {

    DropGold(20001, "掉落金币+500%，持续5次砍伐"),
    AddAttack(20002, "法力+30%，持续2次砍伐"),
    DropNormalEquip(20003, "掉落传奇以上法宝概率+100%，持续2次砍伐"),
    AddAttackTimes(20004, "提高砍伐次数，持续2次砍伐"),
    DropSpecialEquip(20005, "掉落灵宝概率+200%，持续2次砍伐"),
    DropMoonStone(20006, "掉落月灵石+200%，持续1砍伐"),

    ;

    private int value;
    private String desc;

    eFellingTreesBuffType(int value, String desc) {
        this.value = value;
        this.desc = desc;
    }

    public int getValue() {
        return value;
    }
}
